this week i finally finished golden sun. for a while i’ve been under the impression that i rather like RPG’s, based on my great fondness for the original final fantasy, but i’m starting to think i must have somehow been mistaken b/c this one pretty much had me bored throughout. i guess it’s been a while since i’ve played a really old-school RPG like this one, and my opinion of RPG’s in general may be marred by this game b/c it was just way too easy. so easy that i never had to use items, it didn’t really matter which weapons or armor i had, and the turn-based fights were esp. boring b/c i never had to strategize. the last battle was literally one of the only battles in the whole game where i had to think, and that was easily one of the most enjoyable parts of the game. and i know i’m not the only one who found the meager story hard to follow and the characters completely generic. and i’m def. not the only one who’s bored w/ villages chock-full of NPC’s who are just there to take up space.
about halfway through i started trying to focus on the things the game does well, namely some good, albeit generally cartoony, graphics and a somewhat unique special attacks system with the djinn. because the game is so easy the djinn are somewhat superfluous, but despite their pokemon-like presence they’re the most interesting thing about the game. the sequel seems to focus on them a bit more, which makes me somewhat more interested in playing it, although it’s going to be quite a while before i feel like signing up for more weeks of such brain-dead gaming.
i haven’t completely given up on RPG’s yet, though, and i have some SNES classics lined up, but after this one it’s going to be a while before i feel like tackling another. there do seem to be a lot of fans of this game though, hence some great links:
– good walkthrough at ign
– fansite at gamespy.com: has lots of good info and images
– goldensun-syndicate.net: another good site; includes images of all the sceneries and summons
– maps at vgmaps.com
– info at wikipedia.org