i finished metroid prime last thursday. last time i wrote i was fending off space pirates in what in retrospect was one of the hardest parts of the games. the rest of the game was pretty straightforward, although still enjoyable. i finished at 83% and didn’t bother trying to finish at 100%. next time i play (and there def. will be a next time) i plan on finishing it at 100% and maybe in hard mode as well, although i don’t know how much it would increase enjoyment of the game w/out also increasing possible frustration. i thought about using a guide to locate the rest of the missiles (i was up to 180 which means i was about 14 missile expansions short), but i think i’m going to save that for next time through. i did find all the extra charge boosters (ice, plasma, and wave beam) and found the 4 power bomb expansions. i’m curious about how much harder hard mode is; i’d found a page that went through some of the specifics but i misplaced the link. in any case, i can def. say this is prob. the best gamecube game i’ve played so far, and prob. one of the best i’ve played ever. the controls have a bit of a learning curve, but feel great once you get used to them. more importantly, as i mentioned, the design is just top notch. i’m looking forward to playing the others in the series, although i’m prob. going to skip over metroid prime 2 for now; i previewed the demo and it does look like IGN is right when they say that although enjoyable it doesn’t really add much beyond the first game. i have the GBA games, so i’ll prob. go w/ metroid fusion next (eventually). and now i’m newly inspired to play w/ samus in super smash bros. melee. 😉
some metroid-related links:
– two pretty good wallpapers at gamecubicle.com, along w/ a pretty good pikmin wallpaper
– and if you want less info about how to get missile expansions, etc., this page just lists the room name (unlike the ign guide)
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